@startuml
sprite $theater_masks [48x48/16] {
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0000000000000000000000003CFFFFFFFFE6000000000000
000000000000000000000000005BFFFC9300000000000000
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}


!define FA5_THEATER_MASKS(_alias) ENTITY(rectangle,black,theater_masks,_alias,FA5 THEATER_MASKS)
!define FA5_THEATER_MASKS(_alias, _label) ENTITY(rectangle,black,theater_masks,_label, _alias,FA5 THEATER_MASKS)
!define FA5_THEATER_MASKS(_alias, _label, _shape) ENTITY(_shape,black,theater_masks,_label, _alias,FA5 THEATER_MASKS)
!define FA5_THEATER_MASKS(_alias, _label, _shape, _color) ENTITY(_shape,_color,theater_masks,_label, _alias,FA5 THEATER_MASKS)
skinparam folderBackgroundColor<<FA5 THEATER_MASKS>> White
@enduml